Coroutines
coroutine Start()
{
Cutscene.ShowDialogue("Levi1", "Levi", "Defeat the female titan before she escapes the forest!");
wait 1.0;
if (Network.IsMasterClient)
{
annie = Game.SpawnShifterAt("Annie", spawn.Position);
}
wait 4.0;
}coroutine Start()
{
wait self.CutScene1();
if (Network.IsMasterClient)
{
annie = Game.SpawnShifterAt("Annie", spawn.Position);
}
}
coroutine Cutscene1()
{
Cutscene.ShowDialogue("Levi1", "Levi", "Defeat the female titan before she escapes the forest!");
wait 1.0;
{Last updated