Custom Maps & Logic
  • Custom Map Tutorial
    • Custom Map Introduction
    • Your first map
    • Map Navigation
    • Object Selection
    • Object Positioning
    • Object Attributes
    • Shortcuts and Macros
    • Editor Settings
    • Built-in Components Common Errors
    • Map Performance
    • Custom Assets
      • Your first Asset Bundle
      • Asset Bundles in Map Editor
      • Asset Bundles in Game
      • Adding to Asset Bundles
      • Asset Bundle naming
  • Custom Logic Tutorial
    • Custom Logic Introduction
    • Your first script
    • Variables
    • Types
    • Variable Inspector
    • Expressions
    • Conditionals
    • Loops
    • Functions
    • Coroutines
    • Classes
    • Static Classes
    • Components
    • Extensions
    • Cutscenes
    • Static Objects
    • Networking
    • Commenting
  • Reference
    • Static Classes
      • Game
      • Network
      • Map
      • UI
      • Time
      • Convert
      • String
      • Input
      • Math
      • Random
      • Cutscene
      • Camera
      • RoomData
      • PersistentData
      • Json
      • Physics
    • Objects
      • Component
      • Object
      • Character
      • Human
      • Titan
      • Shifter
      • MapObject
      • Transform
      • Player
      • NetworkView
      • Color
      • Vector3
      • Quaternion
      • Dict
      • List
      • Range
      • LineCastHitResult
      • MapTargetable
      • Random
    • Callbacks
      • Main
      • Components
  • Examples
    • Gamemodes
      • Survive
      • Waves
      • Endless
      • Racing
      • Blade PVP
      • Thunderspear PVP
      • Titan Explode
      • Cranked
      • More Examples
    • Components
      • SupplyStation
      • Daylight
      • PointLight
      • Rigidbody
      • NavMeshObstacle
      • Cannon
      • Dummy
      • Wagon
      • Tag
      • KillRegion
      • DamageRegion
      • MovePingPong
      • RacingCheckpointRegion
      • RacingFinishRegion
      • TeleportRegion
      • Animal
      • SignalMover
      • SignalSender
      • More Examples
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  1. Custom Map Tutorial

Map Navigation

To move around the map, use WASD to move forward, left, back, and right, and EQ to move up and down. You can hold down LeftShift to slow your movement, or LeftAlt to speed it up.

Hold down RightClick and drag around the map to change your rotation. You can also click the Camera button at the top to manually input position and rotation values.

On the left-hand side is a list of objects that are in the map. You can use the search bar at the top to filter for objects matching a certain name or Object ID. Finally, you can double click on any object in this panel to navigate to it.

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Last updated 3 months ago