Random
Randomization functions.
Function
Returns
Description
RandomInt(min: int, max: int)
int
Returns random integer between min and max (exclusive).
RandomFloat(min: float, max: float)
float
Returns random float between min and max.
RandomBool()
bool
Returns random boolean.
RandomDirection()
Vector3
Returns random normalized Vector3.
RandomSign()
int
Returns either -1 or 1.
RandomVector3(min: Vector3, max: Vector3)
Vector3
Returns a random Vector3 between min and max.
PerlinNoise(x: float, y: float)
float
Returns a point sampled from generated 2d perlin noise. (see Unity Mathf.PerlinNoise for more information)
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